CLI  2.9
Float Member List

This is the complete list of members for Float, including all inherited members.

Beep(void)ExecutionContext
EnableStream(const STREAM_TYPE E_StreamType, const bool B_Enable)ExecutionContext
EndControl(const bool B_ExecResult)UIprotected
ExecutionContext(void)ExecutionContextexplicitprotected
ExecutionContext(ExecutionContext &CLI_ParentContext)ExecutionContextexplicitprotected
Float(const double D_DefaultValue, const double D_MinValue, const double D_MaxValue)Floatexplicit
Float(ExecutionContext &CLI_ParentContext, const double D_DefaultValue, const double D_MinValue, const double D_MaxValue)Floatexplicit
GetBeep(void) constExecutionContext
GetbExecResult(void) constUI
GetContextManager(void)ExecutionContext
GetFloat(void) constFloat
GetInput(void) constExecutionContext
GetLang(void) constExecutionContext
GetLine(void) constLine
GetStream(const STREAM_TYPE E_StreamType) constExecutionContext
IsRunning(void) constExecutionContext
Line(const tk::String &TK_DefaultLine, const int I_MinLineLength, const int I_MaxLineLength)Lineexplicit
Line(ExecutionContext &CLI_ParentContext, const tk::String &TK_DefaultLine, const int I_MinLineLength, const int I_MaxLineLength)Lineexplicit
Object(void)Objectexplicitprotected
OnKey(const KEY E_KeyCode)Floatvirtual
OnStartExecution(void)UIprotectedvirtual
OnStopExecution(void)UIprotectedvirtual
Reset(void)Lineprotectedvirtual
ResetToDefault(void)Floatprotectedvirtual
Run(IODevice &CLI_IODevice)ExecutionContext
Run(void)ExecutionContext
SetBeep(const bool B_Enable)ExecutionContext
SetLang(const ResourceString::LANG E_Lang)ExecutionContext
SetLine(const tk::String &TK_Line, const bool B_NewLine, const bool B_CleanOnTyping)Lineprotected
SetStream(const STREAM_TYPE E_StreamType, OutputDevice &CLI_Stream)ExecutionContext
StopAllExecutions(void)ExecutionContext
StopExecution(void)ExecutionContext
StreamEnabled(const STREAM_TYPE E_StreamType) constExecutionContext
UI(void)UIexplicitprotected
UI(ExecutionContext &CLI_ExecutionContext)UIexplicitprotected
~ExecutionContext(void)ExecutionContextvirtual
~Float(void)Floatvirtual
~Line(void)Linevirtual
~Object(void)=0Objectpure virtual
~UI(void)UIvirtual